Due to the fact that in the Prima guidebook and even on Guild Wars main web-site they say that the Elementalist is the highest damage dealer, NC-Soft has done their best to geld them into nothing more than a PVE character for nukeing major mobs into oblivion. Something needs to be done or they will be a class that will not even be a second thought to most new players. Armor is one of their week points that could do with an upgrade, but that will still not elevate them to the place they were supposed to hold. The skill base is there just needs to be set right so that the damage that is supposed to be done is. Most of the Elementalist skills are supposed to ignore armor but as I have seen they don't. Hit a Warrior in the real world with Searing Flames and see how fast he comes out of the now oven he is wearing. Hit one in Guild Wars and they pretty much shrug it off. Most of the Elementalist skills are this way and need fixing. And for those that feel Elementalists are overpowered, they were supposed to be that way from the start of Profecies.
Mega Mouse
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